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Old Feb 01, 2008, 05:54 PM // 17:54   #1
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Default Favor of the gods issue/loss

"Minor Favor Update -- 1 February 2008
As you may be aware, players accrued a substantial amount of Favor of the Gods during the weekend of January 18 - 20. The numbers actually exceeded the coding ceiling, because in truth we never anticipated that players would accrue so much Favor in such a short period of time! When the ceiling was reached, the Favor count was reset to zero, but quickly rose to over 28,000 within 24 hours.

In working on the code for tracking Favor, one of our programmers accidentally added approximately 7,000 minutes to the then-current Favor total. These 7,000 were not Favor minutes that had been gained by players; the addition was the result of a simple human error. The programmer working on the "Favor Counter" is going to remove the 7,000 unearned minutes sometime today, February 1, 2008. We wanted to alert players about this minor change so that they do not become unnecessarily concerned when the Favor numbers change. Thank you for your understanding concerning this adjustment. "

So because we gained over the ceiling we lost 36,000 minutes because of the overflow error. This was not restored. But as a error they added 7000 minutes, even though the players have lost a net of 29,000 minutes, they are removing the "unearned" minutes.
Fine i want our 36,000 earned minutes that got delited because of the ceilling.
Edit: I know Gaile isn't "stealing" it, just thought it was a nice eye catching title, and it did appear in Gaile News 8 am this morning in the wiki.

Last edited by Shadowmoon; Feb 01, 2008 at 07:51 PM // 19:51..
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Old Feb 01, 2008, 06:06 PM // 18:06   #2
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we still have plenty of favor that is over a week of favor there is not need for that much favor
i will get over it but
i do see the problem you are speaking of and guildwars might see it in time but they will do nothing about it
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Old Feb 01, 2008, 06:07 PM // 18:07   #3
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Yeah.. that's kinda dumb. Why remove the 7000 when we have 36,000 in reserve?
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Old Feb 01, 2008, 06:08 PM // 18:08   #4
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Ohnoes! Losing 7k minutes out of 33k!! Not a big deal... it's good that they are fixing it as we have plently of favor already.
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Old Feb 01, 2008, 06:08 PM // 18:08   #5
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QQ Moar? UW/FoW Scrolls arent terribly hard to get, and are usually less expensive than the 1k needed to get in when there IS favor.
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Old Feb 01, 2008, 06:11 PM // 18:11   #6
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They better be prepared for this weekend. With the double XP and gold for Vanquishing, there will be thousands maxing Legendary Vanquisher, and we will have the same problem again.

/sarcasm

I think they learned from their mistake, and this weekend won't be a major concern for title maxing. The 'lost' favor is no big deal, as we have TONS of favor still, and won't be losing it any time soon. I never understood why it mattered to so many people when it happened.
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Old Feb 01, 2008, 06:17 PM // 18:17   #7
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Quote:
Originally Posted by Shadowmoon
"Minor Favor Update -- 1 February 2008
As you may be aware, players accrued a substantial amount of Favor of the Gods during the weekend of January 18 - 20. The numbers actually exceeded the coding ceiling, because in truth we never anticipated that players would accrue so much Favor in such a short period of time! When the ceiling was reached, the Favor count was reset to zero, but quickly rose to over 28,000 within 24 hours.

In working on the code for tracking Favor, one of our programmers accidentally added approximately 7,000 minutes to the then-current Favor total. These 7,000 were not Favor minutes that had been gained by players; the addition was the result of a simple human error. The programmer working on the "Favor Counter" is going to remove the 7,000 unearned minutes sometime today, February 1, 2008. We wanted to alert players about this minor change so that they do not become unnecessarily concerned when the Favor numbers change. Thank you for your understanding concerning this adjustment. "

So because we gained over the ceiling we lost 36,000 minutes because of the overflow error. This was not restored. But as a error they added 7000 minutes, even though the players have lost a net of 29,000 minutes, they are removing the "unearned" minutes.
Fine i want our 36,000 earned minutes that got delited because of the ceilling.

I will have to agree with you this is a bunch of shite POOR FORM ANET POOR FORM.

after the moron who messed up with the programming takes 7k mins away they should raise the limite and give us the 36k that people EARNED.

And for all you people who say its no big deal we have enough its not about the mins its about Anet fooking up and not accepting responsibility for it.

here is a idea for the person who is going to do this just leave the 7k mins and subtract it from the 36k mins that the players earned.
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Old Feb 01, 2008, 06:21 PM // 18:21   #8
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Quote:
Originally Posted by IslandHermet
I will have to agree with you this is a bunch of shite POOR FORM ANET POOR FORM.

after the moron who messed up with the programming takes 7k mins away they should raise the limite and give us the 36k that people EARNED.

And for all you people who say its no big deal we have enough its not about the mins its about Anet fooking up and not accepting responsibility for it.

here is a idea for the person who is going to do this just leave the 7k mins and subtract it from the 36k mins that the players earned.
/agree

A-net doesn't make sense sometimes...
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Old Feb 01, 2008, 06:22 PM // 18:22   #9
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Mostly it is the principle that concerns me, I don't go to UW/FoW much, but the fact that they are willing to remove few "unearned" minute due to human error, but unwilling to restore many "earned" minutes due to programing error.

Last edited by Shadowmoon; Feb 01, 2008 at 09:02 PM // 21:02..
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Old Feb 01, 2008, 06:24 PM // 18:24   #10
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So now, we shoot the messenger? I thought someone, a long time ago, said something about that.

Glad to know it was a hard-coded problem, and wasn't some dude sitting behind a desk having a good laugh deleting minutes. :P
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Old Feb 01, 2008, 06:34 PM // 18:34   #11
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If they can adjust the values on the fly why not add on 28,000 (35,000-7000) mins when the current favor runs out. as this is the approximate value the players earned?

To reduce it by 7000 and not credit us the balance people earned but could'nt get due to Anets limitations just seems silly, and mean
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Old Feb 01, 2008, 06:35 PM // 18:35   #12
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Bring up the ceiling and add our earned 29k.
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Old Feb 01, 2008, 06:36 PM // 18:36   #13
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Just reset the favor counter already. The faster that weekend of wurm-based debauchery is forgotten, the better.
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Old Feb 01, 2008, 06:44 PM // 18:44   #14
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Yea, I really don't get that either. They made two errors, one which cost players favor, one which cost them favor. So, they're going to fix one... but not the other... which will ultimately just leave the players 29k favor points short?

I'm not going to lose any sleep over it, given the staggering amount of favor that remains, but that seems to be an awfully inconsistent approach to whatever happened.

Quote:
QQ Moar?
Soooo witty. I wonder if my brain will shrivel from not being able to see such genius-level insight from now on?

/ignore
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Old Feb 01, 2008, 06:44 PM // 18:44   #15
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Quote:
Originally Posted by Shadowmoon
"Minor Favor Update -- 1 February 2008
As you may be aware, players accrued a substantial amount of Favor of the Gods during the weekend of January 18 - 20. The numbers actually exceeded the coding ceiling, because in truth we never anticipated that players would accrue so much Favor in such a short period of time! When the ceiling was reached, the Favor count was reset to zero, but quickly rose to over 28,000 within 24 hours.

In working on the code for tracking Favor, one of our programmers accidentally added approximately 7,000 minutes to the then-current Favor total. These 7,000 were not Favor minutes that had been gained by players; the addition was the result of a simple human error. The programmer working on the "Favor Counter" has been sacked, and the people responsible for sacking the programmer have been sacked, and the people responsible for sacking the people who sacked the programmer were sacked too, just like the people responsible for sacking the people that sacked the people who sacked the one responsible for sacking our beloved programmer. We wanted to alert players about this minor change so that they do not become unnecessarily concerned about our personel when the Favor numbers change. Thank you for your understanding concerning this adjustment. "

So because we gained over the ceiling we lost 36,000 minutes because of the overflow error. This was not restored. But as a error they added 7000 minutes, even though the players have lost a net of 29,000 minutes, they are removing the "unearned" minutes.
Fine i want our 36,000 earned minutes that got delited because of the ceilling.
Fixed it for you.

But anyway, who cares about those minutes of favor. We'll have favor for the next month or so and then everything will go back to normal. We have a month extra favor compared to normal, so what's the big deal?
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Old Feb 01, 2008, 06:47 PM // 18:47   #16
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Quote:
We have a month extra favor compared to normal, so what's the big deal?
It's not the loss of favor, it's the principle of the thing. They made two mistakes and they're only correcting one of them, to the detriment of the player base.

Yea, the favor loss isn't a big deal, but it seems like maybe they didn't fix the right problem here.
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Old Feb 01, 2008, 06:49 PM // 18:49   #17
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Quote:
Originally Posted by Kiragi Yagami
QQ Moar? UW/FoW Scrolls arent terribly hard to get, and are usually less expensive than the 1k needed to get in when there IS favor.
The only reason they can be gotten cheaper is because people are too stupid/lazy to go sell them for 1k to the trader.

Yes I realize the trader price shows to be 200-500g per scroll, but if you go to sell and click request quote you will get a minimum sell value of 1k for UW and FoW scroll, just as if you go to buy from the trader you must pay a minimum of 1k. ZOH NOES the secret is out!

On topic, if we lost 35k minutes of favor then they shouldn't be removing any more. We LOST the favor that we EARNED. Yes I realize that its like complaining about losing $7 dollars when I have $34...oh wait I would still complain. But we aren't just losing 7k minutes we are now losing 42k minutes... granted those 7k weren't earned, but what about the 35k that were? Come on Anet think this through.... Seriously its all about principle.
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Old Feb 01, 2008, 06:52 PM // 18:52   #18
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they seriously need to bring back some structure to that company. it's a big mess with people doing anything and everything because they got used to updating on the fly so much but they need to re-start testing things internally. Not that I care about favor they just need to test things a bit more internally before releasing to general public. it's common knowledge/practice for any software/game company

it's not about favor as much as some people think oh this is how they're programming GW2 as well? half assed Hall of Monument with thousands of bugs but we'll fix them in the next 2-3 years. Half assed GW2 just to get it out and make some sales. it's just funny though so much drama
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Old Feb 01, 2008, 06:55 PM // 18:55   #19
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The message just said they were correcting the 7000 minutes mistake they made. It didn't say they weren't gonna give us the credit for the lost 30 something k favor. They probably will add the "lost" favor in future when the current favor is lost. if they won't they really lose lots of credibility (at least towards me I can't speak for others)...... or it would be lame if they didn't (which probably won't surprise me since it's been expect the unexpected lately)...
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Old Feb 01, 2008, 07:00 PM // 19:00   #20
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So, will you people be crying over your precious favor forever? It was two weeks ago, this is a game, get over it.
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